The plugin database is a standard folder on your disk so feel free to reorganize and or create/delete categories using any file manager (right-click 'Plugin database' category in the Browser and select 'Open'). Use this if you are not interested in creating plugin thumbnails. Alternatively you can ' favorite' plugins from a list using the Plugin manager tool OR anywhere you see the ' More plugins.' option in menus. Open the Browser > Plugin database > Generators or Effects to the sub-folder where you would like to add the plugin and select ' Add to plugin database (flag as favorite)' from the plugin wrapper menu (shown below). To categorize a plugin (generator/effect) - This will 'favorite' it, available from the standard locations as mentioned above.This will ensure the plugin will always load in the preferred state. Scaling options) before creating a favorite. Prepare the plugin - Configure the plugin with the default preset you prefer and any wrapper settings (e.g.This will allow you to add the plugin to projects from the standard locations as mentioned above (see point 2 above): Making favorites - Add your plugins to your ' Favorites' list the Plugin Database, the Effect and Generator folders above the Installed folder.The plugin will also be in the VST, VST3 or Audio Units sub-folder, depending on its type. Whether or not they are correctly classified as Generators or Effects will depend on whether you ran a Verify plugins (Yes) or Fast scan (No, both Generators/Instruments and Effects will be in both categories). Where can I find my new plugins? - Newly scanned plugins will appear under your Browser in Plugin database > Installed > Effects > New and Generators > New.macOS Windows Project Compatibility - If you want to share projects with Windows installations and you are using 3rd party plugins, you must use VST format since this is the only way to maintain cross-platform project compatibility.Changing FL Studio Runtime Mode - You can set FL Studio to start in Apple Silicon or Rosetta 2 mode by following the procedure here.Bridged plugins will almost certainly use more CPU than their Apple Silicon version (if it is available). Mixing Plugin Runtime Formats - Bridging VST plugins can use more CPU than using FL Studio under Rosetta 2 mode with Intel VST Plugins.FL Studio Rosetta 2 - If you are running FL Studio under Rosetta 2 Apple will handle VST and AU Intel plugins.AU Intel plugins will be handled by macOS and appear as if they were native Apple Silicon. FL Studio Apple Silicon - If you are using FL Studio in native Apple Silicon mode, Intel VST plugins will be automatically bridged by FL Studio.Below are some notes about how to proceed. If FL Studio is in Rosetta 2 mode, then Apple handles both VST and AU format plugins. Apple will handle AU format plugins and these do not need to be bridged. In short, VST plugins developed for Intel CPUs must be run inside a process-bridge when used under Apple Silicon. You can read about FL Studio Apple Silicon support here. When FL Studio is used on an Apple Silicon CPU it can run in one of two modes. IMPORTANT NOTES for macOS Apple Silicon CPUs and VST Plugins: AND along with the ' Rescan previously verified plugins' option, ensures plugins are correctly identified after plugin updates. the Channel Rack > Menu > Add one option, Channel Rack + button and Main menu > Add option, FX slot menu etc. Verify scans ensure only the correct plugin types are shown at the various 'add plugin' locations in FL Studio. This correctly sorts plugins into their Installed > Effects or Generators category. Scan for installed plugins - After installing the plugin/s, we recommend the ' Find installed plugins + Verify plugins' option.Only use the Plugin Manager to add additional plugin install and search locations if you have a specific and valid reason. NOTE: The best manual method is always to install to one of the default plugin locations for your OS.
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